Xbox Live has always been a fixture of the Xbox and Windows space, but it looks like Microsoft has its sights on making the service even more widely available. This would allow developers to include features like Xbox achievements and friends lists in their Switch and mobile games. Microsoft is set to announce an SDK for developers that will allow them to connect Android, iOS, Nintendo Switch, and Xbox players and allow for cross-platform gaming.
Xbox Live is still so strong that of course Microsoft isn't going to keep it limited to the Xbox One, a console that we can all finally admit didn't end up reaching its full potential.
In the talk presented by Microsoft, titled "Xbox Live: Growing & Engaging Your Gaming Community Across Platforms", they are set to show off the new development platform that is able to bring Xbox Live to Nintendo Switch, iOS, and Android devices.
This kind of functionality isn't even totally new: Xbox Live profiles are already integrated with Minecraft on Switch, cross-play is available between Xbox, Switch and mobile, achievements were even available in iOS game Wordament as early as 2013.
"There are 2 billion people who play video games on the planet", said Spencer. Sony eventually relented specifically for Fortnite, but notice how Microsoft failed to mention PlayStation in its Xbox Live plans? Microsoft is still happy to sell you an Xbox if you want one, but this is consistent with its stated desire to focus on the services it provides, rather than the products it sells. Instead of coding up your own account structure and online presence, the argument goes, why not simply plug into the preexisting, millions-strong Xbox Live user base?
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