A recent reveal by Nintendo suggests that the game can now be found on almost half of all Switch devices - considering the most recently released stats note that the Switch has seen about 22 million sales, we can estimate that 10 million of those (at least!) have Fortnite downloaded on them.
- Fortnite (@FortniteGame) November 1, 2018We're back!
Fortnite is available now for Android, iOS, Nintendo Switch, PC, PlayStation 4, and Xbox One. You'll also want to be in a match at that time so you can witness the event.
As seen in the pair of tweets below, Epic Games wanted to give Fortnite fans a heads up earlier this morning that it would be releasing a hotfix today in order to reign in the explosive damage so that structures still provide some form of protection against any given blast. We'll also see new audio improvements being prioritized over the weapon audio. As always, the latest update also brings tweaks and other fixes, including an update for Port-A-Challenge grenades, and changes in Glider Re-deploy.
- Thanks for the discussion and feedback you've provided. We understand that not all players agree with this change, but we would like to continue with this functionality in the game based on the positive results we've been seeing.As this feature remains available, we'll begin making quality of life changes to its functionality. Stay tuned with TechnoCodex for more Fortnite updates.
- Certain bindings will no longer override the ability to use the fullscreen map and spectating actions.
- Reduced volume of Cube Monsters and dynamic spawners.
- Fixed sniper projectiles playing the wrong impact sounds when hitting Cube Monsters. As we already know, the monsters are zombie-like creatures that attacked players and added a PvE element to the battle royale mode. For example, rocket launches, meteors, and the cube itself have caused great alterations to the map in the past.